Contiguity
Association of two events because of constant pairing.

Stimulus
Event that activates behavior.
Response
Observable reaction to a stimulus.
Classical conditioning
Association of automatic responses with new stimuli.
Respondents
Responses(generally automatic or involuntary) elicited by specific stimuli.

Unconditioned stimulus
Stimulus that automatically produces an emotional or psysiological response.
Conditioned stimulus
Stimulus that evokes an emotional or psysiological response after conditioning.
conditioned response
learned response to a previously neutral stimulus.
Operants
Voluntary (and generally goal-directed) behaviors emitted by a person or animal.
Operant conditioning
Learning in which voluntary behavior is strengthened or weakened by consequences or antecedents.

Antecedents
Events that precede an action.
Consequences
Events that follow an action.
Reinforcement
Use of consequences to strengthen behavior.
Reinforcer
Any event that follows a behavior and increases the chances that the behavior will occur again.
Positive reinforcement
Strengthening behavior by presenting a desired stimulus after behavior.

Negative reinforcement
Strengthening behavior by removing an aversive stimulus when the behavior occurs.
Aversive
Irritating or annoying
Punishment
Process that weakens or surpresses behavior.
Presentation punishment
Decreasing the chances that a behavior will occur again by presenting an aversive stimulus following the behavior. Type 1 punisment.

Removal punishment
Decreasing the chances that a behavior will occur again by removing a pleasant stimulus following the behavior. type 2 punisment.
Intermittent reinforcement schedule
Presenting a reinforcer after some but not all responses.
Interval schedule
Length of time between reinforcers.

Ratio schedule
Reinforcement based on the number of responses between reinforcers.
Extinction
The dissappearance of a learned response.
Stimulus control
Capacity for the presence of absence of antecedents to cause behaviors.
Cueing
Providing a stimulus that ' sets up' a desired behavior.
Prompt
A reminder that follows a cue to make sure the person reacts to the cue.

Applied behavior analysis
The application of behavioral learning principles to understand and change behavior.
Premack principle
Principle stating that a more-preferred activity can serve as a reinforcer for a less-preferred activity.
Shaping
Reinforcing each small step of progress toward a desired goal or behavior.
Successive approximations
Small components that make up a complex behavior.

Task analysis
System for breaking down a task hierarchically into basic skills and subskills.
Positive practice
Practicing correct responses immediately after errors.
Satiation
Requiring a person to repeat a problem behavior past the point of interest and motivation.
Reprimands
Criticisms for misbehavior: rebukes.
Response cost
Punishment by loss of reinforcers.

Social isolation
Removal of a disruptive student for 5 or 10 minutes.
Time out
Technically, the removal of all reinforcement. In practice, isolation of a student from the rest of the group for a brief time.
Positive behavioral supports
Interventions designed to replace problem behaviors with new actions that serve the same purpose for the student.
Functional behavioral assessment
Procedures used to obtain information about antecedents, behaviors, and consequences to determine the reason or function of the behavior.
Behavior modification
Systematic application of antecedents and consequences to change behavior.