According to the textbook, how are the terms "educational technology" and "instructional technology" related?
Instructional technology is a subset of educational technology
What is one thing educators have learned from the history of technology in education?
despite technological innovations, human teachers will always be very important
Studies have shown that students need this in order to decrease the digital divide
access to technologies accompanied by instruction on appropriate uses
The International Society for Technology in Education (ISTE), and educational technology professional organization, has developed these to guide students, teachers, and school administrators
National Educational Technology Standards (NETS)
When students claim that materials they found online were ones they created themselves, it is called this
cybercheating
Some technology integration strategies are designed to foster this because Bandura's theory holds that some students who are innately capable sometimes do not learn because they lack it
self-efficacy
Which of the following knowledge domains does not belong to the Tech-PACK model?
theoretical knowledge
Which of the following is a situation where a directed technology integration strategy would be an appropriate solution?
Skills to be learned are clearly defined and require a specific behavioral response
Which of the following is an example of a technology integration strategy that could help facilitate either directed or constructivist models?
to remove logistical hurdles to learning
This is usually one characteristic of and Integrated Learning System (ILS)
has software that spans several grade levels
Which is an acknowledged benefit of drill and practice software?
immediate feedback
These are two categories people usually use to describe tutorial software functions
linear and branching
Which of the following is not a benefit offered by simulations?
offers alternate instruction
What is a typical classroom application for instructional games?
to foster automatic recall of prerequisite skills
Which of the following is a typical technology integration strategy based on constructivist learning models?
showing video-based problems that students solve through small group work
This is one of the controversies surrounding use of word processing in schools
effects of word processing on students' handwriting
Since the release of products such as this, teachers and students can now use software tools to create, edit, and share documents synchronously (at the same time) over the internet
Google Docs
These tools take over the task of doing arithmetic functions so that students can focus on higher level mathematics concepts
spreadsheets
This built in feature of many word processing programs can create problems if it replaces words with ones the user did not intend
auto correction
Though using this type of software does not assure an organized, coherent talk or lecture, its emphasis on breaking information into component parts can promote a more organized approach
presentation software
The function of an IEP generator is to
assist teachers in preparing IEP's
Which kind of software tool would a teacher choose in order to develop a test item bank?
test generator
A teacher could use this kind of software to analyze and do descriptive statistics on student responses in an action research project
statistical software package
If a social studies teacher wanted to poll students anonymously about their opinions on a logical issue, she might use this tool to gather their data
online survey tool
Which of these tools would be of most use to geography teachers?
GPS systems
This technology had its roots in a concept originated by Vannevar Bush in his landmark 1945 article "as we may think"
hypermedia
In hypermedia authoring, this planning step can help save time and make sure students include what they want in their products
storyboarding
These tools, which can be read from a computer screen, on mobile devices, or as print books with interactive buttons, can provide support for young readers
interactive storybooks
This is a popular line of research on the instructional benefits of hypermedia
impact on student engagement
This is a popular integration strategy for interactive presentation hypermedia
game-based reviews