Cognitive stage
The 1st stage of learning in the Fitts and Posner model. The beginning or initial stage on the learning stages continuum.
Associative stage
The 2nd stage of learning in the Fitts and Posner model.
An intermediate stage on the learning stages continuum.
Autonomous stage
The 3rd stage of learning in the Fitts and Posner model. The final stage on the learning stages continuum, also called the automatic stage.
Nonregulatory conditions
Those characteristics of the performance environment that have no influence or only an indirect influence on the movement characteristics required to achieve an action goal.
Nonrelevant
Regulatory conditions are relevant
Fixation
The learner's goal in the 2nd stage of learning in Gentile's model for learning closed skills in which learners refine movement and patterns so that they can produce them correctly, consistently, and efficiently from trial to trial.
Diversification
The learner's goal in the 2nd stage of learning in Gentile's model for learning open skills in which learners acquire the capability to modify the movement pattern according to environmental context characteristics.
Power law of practice
Mathematical law describing the negatively accelerating change in rate of performance improvement during skill learning.
Large amounts of improvement occur during early practice, but smaller improvement rates characterize further practice.
Plasticity
Changes in neuronal activity in the brain that are associated with shifts in brain region activation.
Expert
A person who is located at the extreme right end.
This person is in an elite group of people who are exceptional and outstanding performers.
Deliberate practice
Individualized training activities especially designed by a coach or teacher to improve specific aspects of an individual's performance through repetition and successive refinement.
Fitts and Posner's three-stage model
Cognitive stage- "what to do"
Associative stage- "hot to do"
Autonomous stage
Characteristics of cognitive stage
Large number of errors in performance
Gross errors in performance
Variability of performance from 1 attempt to another is very large (inconsistent)
Although beginners may know that they are doing something wrong, they are generally not aware of exactly what should be done differently the next time to improve
Characteristics of associative stage
Fewer number of errors in performance
Fewer gross errors in performance
Variability of performance from 1 attempt to another is small
Developed ability to detect some errors in performing skill
Many of basic mechanics or fundamentals of skill have to some extent been learned
Concentration on refining skill
Characteristics of autonomous stage
Number of errors in performance is almost non-existent
Gross errors in performance is almost non-existent
Variability of performance form 1 attempt to another is very small
Ability to detect errors and make proper adjustments to correct error
Skill has become almost automatic or habitual
Perform most of skill without thinking about it
Adam's two-stage model
Verbal-motor stage (cognitive and associative stages)
Motor stage (autonomous stage)
Gentile's two-stage model
Initial stage
Later stage
Initial stage
"Getting idea of movement"
Acquire a movement coordination pattern
Discriminate between regulatory conditions and non regulatory conditions
Later stage
Capability of adapting movement pattern
Increasing consistency in achieving goal
Perform with economy of effort
Closed motor skills are
Self-paced
Relates to fixation
Open motor skills are
Externally paced
Relates to diversification
Newell's two-stage model
Coordination stage
(acquire the pattern)
Control stage
(adapt the pattern as needed)
Performer and performance changes across stages of learning
Changes in rate of improvement
Changes in movement coordination
Changes in altering an old or preferred coordination pattern
Changes in muscles used to perform skill
Changes in energy cost
Changes in achieving kinematic goals of skill
Changes in visual selective attention
Changes in conscious attention when performing a skill
Changes in error detection and correction capability
Error detection mechanism
Subjective error
Objective error
Subjective error
What the performer thinks happens
Objective error
What actually happens
The goal of the error detection mechanism
To have a small difference between subjective error and objective error (error-detection capability)
Ingredients on how to grow a super athlete
Practice, practice, practice
Great coaching
Total concentration
Amount of deliberate practice it takes to become an expert
At least 10,000 hours or 10 years
The 4 motor learning stage models
Fitts and Posner
Adams
Gentile
Newell