Sixth sense is a wearable gestures interface that augments the physical world around us with digital information and lets us use natural hand gestures to interact with that information. T is a sense that would give seamless and easy access o meta Information or the information that may exist somewhere-the sixteenths prototype Is comprised of a pocket projector,a mirror and a camera-The hardware components are coupled In a pendant Like mobile wearable device-Both the projector and the camera are connected to the mobile computing device In the user's pocket .
The projector projects the visual Information enabling surfaces,walls and physical objects around us to be used as interfaces.Sixteenths frees information from its confluences seamlessly integrating it with reality ,and thus making the entire world your computer. Integrating information to our everyday objects will not only help us to get rid of the gap between physical world and digital world. But it will also help us in some way to stay human, to be more connected to our physical world. The goal is to bring a part of the physical world to digital world to make computing devices more computing devices more intuitive.
The reverse process is also made possible.In this paper, we explained the sixth sense device, Its working and the various applications that demonstrate the usefulness, viability and flexibility of the system also providing Information about Its availability and adaptability. INTRODUCTION: We've evolved over millions of sense the world around us. When we encounter something, someone some place, we use our five natural senses to perceive information about it; that information helps us make decisions and chose the right actions to take.
But arguably the most useful information that can help us make the right decision is not naturally perceivable with our five senses,namely the data, information and knowledge that mankind has accumulated about everything and which Is Increasingly all available online.. Although the miniaturization of imputing devices allows us to carry computers In our pockets, keeping us continually connected to the digital world, there is no link between our digital devices and our interactions with screen. Most of the people have some portable technology like smart phones, laptops, e-book and 'Pods.
But you need to carry all the stuff with you. We grew up interacting with the physical objects around us. And there are enormous numbers of them that we use every day. Unlike our most computing devices these objects are much more fun to use.
When you talk about objects one another thing that automatically comes to hat thing is gestures how we manipulate the objects. We use gestures not only to interact with each other but also to interact with each other. From thousands of years mankind used the five senses to gain information.But now From thousands of years mankind used the five senses to gain information. But now as this device is completely portable and it can provide information about anything, it is named. Initially the device started with a helmet consisting of camera, projector and color markers.
Later it was converted into a form so that it is easy to use it by wearing round the neck. Sixth Sense bridges this bringing intangible, digital information out into the gap, the tangible world, and allowing us to interact with this information via natural hand gestures. Sixth Sense's frees information from its confines by seamlessly integrating it with reality, and thus making the entire world your computer. HISTORY: The exploration of this sixth sense technology started with a question why can't we use a computer to interact with physical world. This literally started with mouse that comes with a ball in it and TWO ROLLERS that actually guides the event.
So taking out rollers from another mouse totally we have four rollers. Using these a system interface device was formed. With this whatever you do in physical world will be reflected in the digital world.With this initially a pen to draw 3- dimensions in digital world was made that can help designers and architects not only Think but they can actually draw so that it is more intuitive to use that way. The goal is to bring part of physical world to digital world to make computing devices more intuitive.
Not only this, the reverse process is made possible.